Design Projects in Unreal Engine
Scripting Projects In Unreal Engine
Design Projects in Unreal Engine
January 19, 2024 | Unreal 5
For this project I aimed to create an experience that was reminiscent of something you’d find in Alan Wake or Control. So, over the winter holidays, I developed a 5-10 minute experience where the player navigates a space that changes before their very eyes. Walls and doors appearing where there were none before, and statues that make the players ask the question ‘Did that just move?’.
WIP | Unreal 5
This is an on again, off again project that show cases some Third Person Action Adventure level design, not dissimilar to what you might see in Last of Us, Uncharted or similar.
Scripting Projects In Unreal Engine
May 11, 2017 | Unreal Engine 4
For this day project, I recreated Sombra's teleport from Overwatch, and added a multitude of dynamic settings. This would allow a designer to make fast changes on the fly without affecting the base values.
June 22, 2017 | Unreal Engine 4
This vaulting and climbing system I created, allows any object to be vaulted / climbed with a simple tag. A designer can add 1 of 3 tags (Vault, 1mClimb, FullClimb) to any actor object, and the player character will execute the proper animation corresponding to that tag.